#graphics #trait #base #adi_gpu #api

adi_gpu_base

Trait for implementing the adi_gpu api

9 breaking releases

0.11.0 Aug 5, 2018
0.9.0 Jun 26, 2018
0.8.0 Jun 22, 2018
0.1.0 Feb 25, 2018

#12 in Rendering

Download history 19/week @ 2018-05-20 25/week @ 2018-05-27 47/week @ 2018-06-03 16/week @ 2018-06-10 15/week @ 2018-06-17 45/week @ 2018-06-24 107/week @ 2018-07-01 4/week @ 2018-07-08 13/week @ 2018-07-15 66/week @ 2018-07-22 61/week @ 2018-07-29 143/week @ 2018-08-05

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Plop Grizzly

Aldaron's Device Interface / GPU / Base

Trait for implementing the adi_gpu api.

This project is part of ADI.

Features

  • Provide trait for the adi_gpu api
  • Helper functions for implementations.

Roadmap to 1.0 (Future Features)

  • WIP

Change Log

0.11

  • Version now matches adi_gpu.
  • Added drop function to implement.

0.9

  • Update to euler 0.4

0.8

  • Now depends on Euler for Vec3 and Mat4

0.7

  • Moved collision function, and other Octree-related code to another crate.

0.6

  • Added collision function for collison detection.

lib.rs:

This library is the base library for implementations of the adi_gpu api. If you would like to make your own implementation of the api, you can use this library as a dependency.

MIT / BSL-1.0 license

Dependencies

Reverse deps